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u4gm How to Complete Diablo 4 and Vessel Quests Guide
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Diablo 4 wastes no time throwing you right into its vast, dangerous world. You’re not just moving from one main quest to the next – the game pushes you to explore every corner of Sanctuary, meeting desperate survivors and uncovering grim stories. The sheer scope can feel huge, especially when you realise the campaign alone can run 50–60 hours. And that’s before the endgame grind kicks in. From snowy peaks to swampy lowlands, the game keeps piling on quests, events, and secrets, making the hunt for Diablo 4 Items just another part of this relentless adventure.
The base game’s story is split into 101 main quests spread across five regions: the frozen Fractured Peaks, the rugged coasts of Scosglen, the Dry Steppes with their merciless winds, the sunburned deserts of Kehjistan, and the eerie, mist-covered Hawezar. Each area feels distinct, pushing you to adapt your playstyle as you go. Priority quests pop up now and then, steering you toward important plot beats, while still leaving room for you to roam. You’ll quickly notice how every part of the map has something unique to offer, from bite-sized tales to sprawling arcs that deepen the lore.
If you’re the type who can’t resist checking every icon on the map, there’s a mountain of extra content. Sanctuary is filled with 219 side quests in the base game alone, tucked into villages, ruins, and hidden trails. These aren’t just filler – many give gear upgrades, unlock new bits of lore, or open doors to otherwise inaccessible spots. They make the world feel lived in, like there’s always someone who needs your blade or your protection. And sure, chasing down every single one can be exhausting, but it’s also oddly satisfying once you see how all the small stories connect to the bigger picture.
Just when you think you’ve wrapped it all up, the Vessel of Hatred expansion changes the pace. This isn’t a quick add-on – it’s a proper new chapter with a fresh setting. Nahantu’s dense jungles hide dangerous enemies, unfamiliar cultures, and plenty of surprises. There are 31 new main quests to keep the core story rolling, along with 44 side quests that dive into the region’s history and conflicts. Expect around 16–18 hours of solid gameplay here, all with their own flavour and stakes that feel connected yet distinct from the base game.
Put it all together and you’ve got an epic journey: 132 main quests and 263 side quests across both the core game and expansion. Every step offers something new – a battle, a mystery, or just a quiet, eerie moment in the wild. It’s a lot to take on, but for players looking to immerse themselves, the combination of story, exploration, and loot hunting makes it unforgettable. Whether you’re chasing down legendary drops or piecing together more of Sanctuary’s troubled past, the pursuit of cheap diablo 4 gear becomes part of what keeps you coming back for more.
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